objObjectSetter

objects / Collision / objObjectSetter
This object has no parent.

Description

Autotiler for tilesets, place the whole tileset image somewhere in the level and place this

object on the top left tile of the tileset, then place one of the supported objects of your choice over the tiles.

If the object is flipped vertically the object setter will use the tile asociated to it as a chunk of tiles with the whole tileset

preventing any weird behavior caused by using the object setter on an incomplete chunk of tiles

only one autotiler runs this code:

Variables

NameValueDescription
preplace_timeget_timer() - preplace_time
isTiletrue
visiblefalse
place_timeget_timer() - place_time
free_timeget_timer() - free_time