Name | Value | Description |
---|---|---|
posX | makeArray(x) | x-coordinates of path. See object decscription. |
posY | makeArray(y) | y-coordinates of path. See object description. |
posT | makeArray(0) | t-coordinates (time) of the path. See object description. |
isCyclic | true | if this is false, instead of cycling, the object will reach its destination and permanently stop. |
secX | -1 | if this is set, the object is forced to exist in only this section. Otherwise, posX[0],posY[0] will be used. |
secY | -1 | see secX |
tileLayer | 1000000 | tiles on these layers should be moved (if they are under the object when the room begins). If this is an array, tiles on all provided layers will be moved (if they are under the object when the room begins). |
timer | -1 | current time value |
period | 0 | auto-generated statistics: |
posCount | 0 | |
childCount | 0 | |
tileCount | 0 | |
MVT_SPEED | 0 | |
MVT_SPAWNSHIFT | 1 | |
MVT_SPAWNONLY | 1 | |
MVT_DIRECT | 3 |
variable names in bold are safe to set in creation code.