| Name | Value | Description |
|---|---|---|
| teleportX | 0 | |
| teleportY | 0 | |
| active | false | |
| inst | noone | |
| lockOn | false | |
| delay | 0 | |
| hasBossSpawned | false | |
| bossesDefeated | 0 | |
| myRoom | room | |
| bossesToDefeat | 8 | how many bosses need to be defeated |
| finalTeleportX | 0 | the x position of where to teleport to when all bosses are defeated |
| finalTeleportY | 0 | the y position of where to teleport to when all bosses are defeated |
variable names in bold are safe to set in creation code.
| Name | Value | Description |
|---|---|---|
| frozen | 0 |