objRingmanPlatform

objects / Gimmicks / MM4 / objRingmanPlatform
objTopSolid > objRingmanPlatform

Description

To use just stretch the object

Variables

NameValueDescription
blockCollision0
activefalse
startLenimage_xscale
imgIndex0
mySpeed2

platformSpritenoone

variable names in bold are safe to set in creation code.

Inherited from objTopSolid

NameValueDescription
isSolidtrue

Only solid on the top, blocks entities with blockCollision