To use just stretch the object
| Name | Value | Description |
|---|---|---|
| blockCollision | 0 | |
| active | false | |
| startLen | image_xscale | |
| imgIndex | 0 | |
| mySpeed | 2 | |
| platformSprite | noone |
variable names in bold are safe to set in creation code.
| Name | Value | Description |
|---|---|---|
| isSolid | true | Only solid on the top, blocks entities with blockCollision |