objSplash
objects
/
Don't Use
/
Effects
/
objSplash
prtEffect
>
objSplash
Description
Variables
Name
Value
Description
timer
floor((1 / image_speed) * 3)
sfc
0
blockCollision
1
both of these were added just for the skull doors lol
active
false
Inherited from prtEffect
Name
Value
Description
frozen
0
despawn
1
grav
0.25
noFlicker
false