objStatusEffect

objects / Gimmicks / Don't Use / objStatusEffect
prtAlwaysActive > objStatusEffect

Description

Variables

NameValueDescription
statusWalkSpeed1.3

status effect options

statusWalkSpeed = how fast Mega Man walks

statusChangedWalk = used in conjunction with above

statusJumpSpeed = how far Mega Man jumps

statusChangedJump = used in conjunction with above

statusOnIce = if true Mega Man will have ice physics when he's walking

statusCanJump = can Mega Man jump?

statusCanClimb = can Mega Man climb?

statusCanShoot = can Mega Man shoot?

statusCanSlide = can Mega Man slide?

statusChangedWalkfalse
statusJumpSpeed4.75
statusChangedJumpfalse
statusOnIcefalse
statusCanJumptrue
statusCanClimbtrue
statusCanShoottrue
statusCanSlidetrue
storeWalkSpeed1.3
storeJumpSpeed4.75
singleTrigger0

Inherited from prtAlwaysActive

NameValueDescription
frozen0