objTileAnimation

objects / Level Objects / Aesthetic / objTileAnimation
prtAlwaysActive > objTileAnimation

Description

Variables

NameValueDescription
animLengthhow many frames
animTimeinterval before change
animateOnTransitionwill stop animations during the transition
animationLayerLayer animated tiles start at (your animated tiles should start on this layer)
timer0
tileID0
init1

Inherited from prtAlwaysActive

NameValueDescription
frozen0