objVerticalShift

objVerticalShift
prtAlwaysActive > objVerticalShift

Description

Variables

NameValueDescription
distance; (by blocks)
mySpeed
myTile; (tile layer to shift)
additionalTile; (+ how many tiles, usually for animated tiles)
height1
directionsign(distance)
width0
getYy
yOffset0
objectsds_list_create()
init1

Inherited from prtAlwaysActive

NameValueDescription
frozen0